Hi, I have been using as base, script monsters made by Unity, but now I have a problem, I have a couple of characters on the Game, so it have became a problem for my monsters, they don't know how to choose the Target properly, here you have the part of the code that chooses a player (It always choose the second). What I can do to make my monster consider both players?
if (!target)
target = GameObject.FindWithTag("Player").transform;